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:: Jedi Knight II Tools :: RELEASE 2.0 ::

The updated release includes:

EffectsEd.exe - the editor we used to create EFX files.
BehavEd.exe - the editor we used to create Icarus scripts.
IBIZE.exe - the Icarus script compiler (Note: the ICARUS compiler used in JK2 is the same as the Elite Force version, but the BehavEd.bhc file has changed.)
roq.exe - tool to compile images into a RoQ video.

and these Documents:

bot_tutorial\bot_tutorial.txt - how to make bots for MP
Bot waypoint tutorial.doc
Guide to SOF2JK2 Vertigons.doc
Guide to SOF2JK2 Weather.doc
ICARUS Manual.doc
Model Constuction Conventions.doc
SPscripts.zip - all the scripts from JK2 Single Player as reference.

It will also extract the game source folders:

Code\ - all the source code for the game VMs. (see Code\MakeAMod_readme.txt for more info)
bin\ - the folder for code compiling
ui\ - support folder to compile code

Plus some more example maps and models to Base as well.

The file is 10MB

[ Mirror #1 ] [ Mirror #2 ]

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